Ghoul Patrol Snes Rom
среда 08 апреля admin 5
Ghoul Patrol | |
---|---|
Developer(s) | LucasArts |
Publisher(s) | JVC Victor Entertainment(Japanese release) LucasArts (Wii Virtual Console) |
Platform(s) | Super NES |
Release | Super NES
|
Genre(s) | Survival horror, run and gun |
Mode(s) | Single-player, multiplayer |
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Ghoul Patrol is an overhead action video game produced by LucasArts for the Super Nintendo Entertainment System in 1994. It serves as a sequel to Zombies Ate My Neighbors. It was re-released digitally on the WiiVirtual Console in 2010. A Genesis version was under development, but was not released.
The game stars Zeke and Julie, the characters from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life. Dragon pals r2games.
According to Toshiyasu Morita, a programmer and technology manager at LucasArts during the mid-1990s, this sequel was made by a third party that licensed the use of the Zombies Ate My Neighbors engine for this purpose.[2]
Reception[edit]
GamePro commented that 'Ghoul Patrol is the closest you can get to the acclaimed Zombies Ate My Neighbors, and it's a worthy successor.' They particularly praised the 'outrageous 360-degree shoot-em-up action' and detailed, cartoony graphics.[3]Electronic Gaming Monthly gave it a 7.8 out of 10, calling it 'A worthy sequel to Zombies Ate My Neighbors' and 'A great salute to old, late-night horror movies.'[4]
References[edit]
- ^'LucasArts Entertainment Company 20th Anniversary'. web.archive.org. June 23, 2006.
- ^'Interview: Toshiyasu Morita at Sega-16.com'. Retrieved 2010-02-05.
- ^'ProReview: Ghoul Patrol'. GamePro. No. 74. IDG. November 1994. p. 148.
- ^'Review Crew: Ghoul Patrol'. Electronic Gaming Monthly. No. 65. Sendai Publishing. December 1994. p. 38.
External links[edit]
- Ghoul Patrol at MobyGames