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Mother Russia Bleeds Natasha

вторник 31 марта admin 45
Mother Russia Bleeds Natasha Rating: 7,6/10 4105 votes

Pretty much fatailities are all different depending on who you play as. Sergei punches their head clean off. Natasha rips their heart or throat out, can't remember what it is. It looks like she sticks her fist in the guys throat or chest, something to that effect. Boris breaks them in half over his knee. Don't know what Ivan does, haven't seen it, or care.But yeah. About it really.

Use your drugs, then press B, that's about the only difference in special moves.If you press down + B with them, they all do something different when slamming the guys on the ground. Boris' move just happens to seem a little more impactful because it's the same animation as his fataility. Originally posted by:Pretty much fatailities are all different depending on who you play as. Sergei punches their head clean off. Natasha rips their heart or throat out, can't remember what it is. It looks like she sticks her fist in the guys throat or chest, something to that effect. Boris breaks them in half over his knee.

Mother russia bleeds natasha 2017

Don't know what Ivan does, haven't seen it, or care.But yeah. About it really.

Mother Russia Bleeds is a side-scrolling Beat 'em Up developed by Le Cartel released in 2016 and published by Devolver Digital. It's a deliberate throwback to old games of said genre such as Streets of Rage or Final Fight, mixing it with the ultra-violence and 1980's aesthetics of Devolver's own.

Use your drugs, then press B, that's about the only difference in special moves.If you press down + B with them, they all do something different when slamming the guys on the ground. Boris' move just happens to seem a little more impactful because it's the same animation as his fataility.Ivan just crushes their head.Ivan and Boris both have unique down throws, whereas Sergei and Natasha just go straight to mounting.

I love Mother Russia Bleeds but I'm pretty upset with the lack of effort the devs have put into the final battle. I am gonna skip the flesh walls and flesh fists stuff and talk about the battle itself: it's annoying and frustrating, one pattern (the boss vanishing) leads to 2 complete different attacks with 2 complete different physical repercussions in our character, so you end up jumping around praying to avoid the boss attack. Then you have to deal with some kind of rope-jumping with syringes, whats make the boss unable to move, and you may be thinking 'well, now it's the proper time to beat him up to death, right?'

Not exactly, it's the time to get rid of some annoying sonuvab.tches copies of your character which are only there to hinder your way to the boss face. Ok, so once you get to do this, you have two deal with not one but two bosses plus the copies, sound nice, huh? Probably the most annoying thing about this part is that you can get hit really bad by one of the bosses while playing rope-jumping, and guess what? The 99% of the times you can't do nothing to avoid the punch, so yeah, free damage for you. Originally posted by:I think devs really need to add a checkpoint after the flesh fists boss stage at least (maybe after the wall of lesh too), so you don't have to start over each time. It's must be impossible to finish the game solo on normal difficulty or higher without it. (At least with Natasha).Maybe they were in a hurry.All other bosses were hard, but beatable, but this one is just almost immortal.Yes, I think a checkpoint can solve the problem.I've managed to beat him on normal alone, but I'm pretty sure I can't beat him alone on hardcore.

Originally posted by:I lost my count how many times I died in the last boss battle before I managed to beat the game. One moment I thought that if I had to fight all previous bosses simultaniosly, it would still be much easier to beat them all in comparison to Necro guy. I don't remember when the last time I had to fight with such a difficult boss in video games.Nevertheless I really enjoyed the game. For some reason it reminded me Anthony Burgess 'A Clockwork Orange', only in the alternative USSR.

The final boss is not hard itself but because of a poor level design it's completely frustrating. I did manage to beat him the first time but with the use of nekro. I've enjoyed the game as well, really cool beat em' up.

Originally posted by:I lost my count how many times I died in the last boss battle before I managed to beat the game. One moment I thought that if I had to fight all previous bosses simultaniosly, it would still be much easier to beat them all in comparison to Necro guy. I don't remember when the last time I had to fight with such a difficult boss in video games.Nevertheless I really enjoyed the game.

For some reason it reminded me Anthony Burgess 'A Clockwork Orange', only in the alternative USSR. The final boss is not hard itself but because of a poor level design it's completely frustrating. I did manage to beat him the first time but with the use of nekro.

I've enjoyed the game as well, really cool beat em' up.I hope that developer will add multiplayer cooperative mode in their game. It would be nice to play it with other gamers. Besides it would be much easier to beat the last level without use of necro:). Originally posted by:The boss isn't that hard. Just like Dark Souls, you will see that you get better over time (though I admit he's frustrating at first).If you want a quick kill, wait until he enters final phase, then use a Berserk injection and hit him hard. I managed to oneshot him in this phase with Sergei.I honestly hope they don't change the difficulty.

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While the game IS hard, it's good to have hard games. Too many games just hold you by the hand.Same, chances are with all the baddies complaining about it, they'll patch the difficulty. It's a shame too, i think it's a nice balance between hard and not so hard.

Originally posted by:The boss isn't that hard. Just like Dark Souls, you will see that you get better over time (though I admit he's frustrating at first).If you want a quick kill, wait until he enters final phase, then use a Berserk injection and hit him hard. I managed to oneshot him in this phase with Sergei.I honestly hope they don't change the difficulty.

While the game IS hard, it's good to have hard games. Too many games just hold you by the hand. He isn't a hard boss but neither is a fair boss. In Dark Souls you get what you deserve, if you commit a mistake, you pay that mistake. Unfortunately, this battle doesn't share that philosophy, because here, even if you commit no mistakes, you're 'rewarded' with cheap obstacles (like the copies) or free damage.

I love hard games, I love this game, but as the title says, this battle is pure bullsh.t.