Mario Golf World Tour Music Lose
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Mario Golf World Tour Wiki Guide Table of Contents. Top Contributors: Michael Koczwara, David, Max Roberts + more. Last Edited: 30 Apr 2014 8:28 am. Edit (Classic) Edit (Beta). Mario Golf - World Tour. Release date: May 1st, 2014. Console: Nintendo 3DS (3SF) Developer: Camelot. Related Music. People who listended to this also liked: Mario & Luigi - Paper Jam Nintendo 3DS (3SF) Mario Tennis Open Nintendo 3DS (3SF) Mario Kart 7 Nintendo 3DS (3SF) Mario Party - Star Rush Nintendo 3DS (3SF) Kamen Rider Ghost - Game de.
This is a list of quotes from the game Mario Golf: World Tour; they are listed alphabetically by character.
Announcer[edit]
Birdo[edit]Castle Club Quotes[edit]
Bowser[edit]Castle Club Quotes[edit]
Course Quotes[edit]
Daisy[edit]Course Quotes[edit]
Castle Club Quotes[edit]
Diddy Kong[edit]Castle Club Quotes[edit]
Donkey Kong[edit]Castle Club Quotes[edit]
Luigi[edit]Course Quotes[edit]
Mario & Gold Mario[edit]Course Quotes[edit]
Mii[edit]
Peach[edit]Course Quotes[edit]
Castle Club Quotes[edit]
Rosalina[edit]Course Quotes[edit]
Waluigi[edit]Course Quotes[edit]
Castle Club Quotes[edit]
Wario[edit]Castle Club Quotes[edit]
Yoshi[edit]Castle Club Quotes[edit]
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Mario about to hit the golf ballToadstool Tour is a golf game incorporating characters, enemies and themes from the. As a typical game, the player's objective is to hit the ball into the hole using as few strokes as possible. Prior to the swing, the player chooses a club, a general direction and range for the ball to travel. During the swing, the player determines power by timing a button press for a marker to stop at the desired point on a power meter. At this point, the player can choose to influence the direction of the ball by applying spin. Players can alternate between auto and manual shots, with the latter providing the player with more control, albeit at a higher risk of a poor shot. Many of these gameplay aspects, such as spin, are affected by the individual statistics.
These relate to features such as control of the ball and the general height of the character's shot, which determines how much the character's play is affected by the wind. At varying stages in the 'Character match' mode, characters have a chance to be upgraded into 'Star characters', which grants statistical enhancements. To achieve this, the player must defeat a computer-designated (AI) opponent with a character of their choice, awarding the AI character with the upgrade for use later by the player.
Choose your favourite player and try to win Slam France! The victory parade will commence from the Arc de Triomphe! It's time to pack your whites and head to London! Choose your favourite player and try to win Slam England! Serve-and-volley players generally find success here! Choose your favourite player and try to win Slam USA! JOIN STICK SPORTS STICK CRICKET 2 Player, 1 Keyboard. STICK CRICKET Academy. STICK CRICKET All Star Slog. STICK CRICKET Ashes Dominator. STICK CRICKET Cann Cricket. STICK CRICKET. STICK TENNIS Slam USA. STICK TENNIS World Domination. STICK FOOTBALL All Star Strike. STICK FOOTBALL Friendly. STICK FOOTBALL World Cup. STICK FOOTBALL World. Stick tennis slam usa.
The opportunities are only available once an envelope appears beside a character portrait in the selection screen.There are seven courses in the game, with the later versions featuring more complex terrain and exotic features. The more advanced courses offer a higher frequency of difficult terrain and elevation, as in, which limit the accuracy and range of shots.
There are also hazards such as lava pits and thwomps, which will incur a one-shot penalty if landed on. Each course takes its name from a particular Mario feature, such as 'Peach's Castle Grounds', which is themed in particular on the. This course includes themed hazards such as chain chomps in bunkers, as well as warp pipes to change the location of the ball.Toadstool Tour contains several gameplay modes and variants of golf, as well as the traditional. The player can choose to play the 'Doubles' option in several modes, which allows two players to play alternate strokes as a team.
'Coin attack' entails collecting several coins scattered on the course, while 'Ring attack' requires the player to direct the ball through rings of varying locations, angles, and diameter while keeping on or under par. Some side games incorporate personal training for the player, such as the side games, which develop approaching, putting, shots, and birdie skills (see ). The main mode is 'Tournament mode', which involves the player competing against opponents on each course to win trophies. The game features interactivity with the. Players can transfer characters between Mario Golf: Toadstool Tour. Development Toadstool Tour was developed by, the same team responsible for the game's predecessor, Mario Golf.
During an interview with two Camelot developers, Hiroyuki and Shugo Takahashi, it was revealed that the game was developed simultaneously with the GameCube Mario Tennis title,. According to the brothers, ideas and technology used for the development of Toadstool Tour were also used for Power Tennis. The game was displayed as a playable demonstration in the convention of 2003.
Toadstool Tour became part of the label in 2004, which offers a reduced price to games that have sold more than one million copies. The music in Toadstool Tour was composed by, who has scored several other Mario Golf titles.
Reception ReceptionAggregate scoreAggregatorScore81/100Review scoresPublicationScore6/107.83/107/108/10B8.3/10GameZone9/108/104.2/585%Toadstool Tour received a positive reaction from critics, although it was criticised for being too similar to its predecessor. 's Tom Bramwell commented that 'Mario Golf hasn't really grown much since its time on the N64', despite enjoying the game's course design and 'sense of fun'. Both and praised the game's courses, although the later stages were preferred to the more basic initial courses. Lauded the game's physics evidenced by the use of wind, weather, and surface conditions. The game was often likened to the games, which served as a criticism when Eurogamer noted the absence of events and player progression in the game's single-player mode. This point was shared by Jennifer Tsao of EGM, who wanted 'a more compelling single-player mode' that would offer a 'golf pro who coaches me based on my swings'.The game's controls were generally well received, despite specific issues such as difficulties executing very short putts due to the game's power meter.
The accessibility of the controls in particular were lauded, although Camelot's choice not to use the analogue swing present in many golf games was a common complaint. This specifically was compared to the analogue system present in Tiger Woods games, prompting to comment 'going from Tiger Woods back to the mechanics of Mario Golf feels like going from car to horse'.
The variety of modes available in Toadstool Tour was rated as 'amazing' by GameSpot, who proceeded to commend the clarification provided by the game's manual booklet and in-game tutorial. Eurogamer also noted this by offering praise to 'Ring attack', but conversely rated 'Coin attack' as 'a bit shallow'.
The game's multiplayer offerings were highly regarded by most reviewers.Many reviewers criticised Toadstool Tour 's use of camera, especially when the ball's presented route would ignore obstacles. GameSpot otherwise welcomed the game's visuals, however, arguing that the recurring Mario characters 'never looked better'. IGN also lauded the graphics present in the and the rest of the game, as well as Toadstool Tour 's audio. Matt Casamassina acknowledged the characters' voiced taunts, saying 'the muttering, complaining Waluigi, never fails to bring a smile to our faces'.Alex Trickett of gave it 85% and stated, 'If you like pure simulation stick with world number one, but if you are ready for a wackier round of golf, let your favourite Italian plumber come to the fore.' Likewise, Marc Saltzman of gave it four stars out of five and stated that, 'One of the game's greatest assets is its intuitive control scheme. Novice and seasoned players will be able to pick up and play with little trouble.
There are customizable options for manual or automatic swing modes.' However, the only negative review came from Alex Porter of, who gave it a score of four out of ten, saying, 'Golfing game standards like club selection, power meter, and control of backspins and topspins satisfy, but the sometimes-clunky controls and confusing camera perspectives will leave you teed-off.'
By July 2006, Toadstool Tour had sold 830,000 copies and earned $26 million in the United States. Ranked it as the 72nd highest-selling game launched for the, or between January 2000 and July 2006 in that country. Combined sales of Mario sports games released in the 2000s reached 2.5 million units in the United States by July 2006. Toadstool Tour sold 1.03 million units in North America as of December 27, 2007. ^ Tom Bramwell (June 26, 2004).
Retrieved January 18, 2015. ^ Raymond Padilla (August 6, 2003). Retrieved December 25, 2008. ^ IGN staff (March 16, 2004). Retrieved January 18, 2015. ^ Matt Casamassina (July 29, 2003).
Retrieved January 18, 2015. ^ Ryan Davis (July 30, 2003). Retrieved January 18, 2015. Neil J. Retrieved August 1, 2008. IGN staff (December 2, 2004).
Retrieved January 18, 2015. Cory D. Lewis (May 14, 2003). Retrieved January 18, 2015. Retrieved January 18, 2015. Retrieved January 18, 2015.
Edge staff (October 2003). 'Mario Golf: Toadstool Tour'.
(128): 101. ^ EGM staff (October 2003). Archived from on March 1, 2004. Retrieved April 14, 2010. Justin Leeper (September 2003). Archived from on April 22, 2005. Retrieved January 18, 2015.
Fennec Fox (July 28, 2003). Archived from on February 4, 2005. Retrieved January 18, 2015. Ben Silverman (August 2003). Retrieved January 18, 2015. Louis Bedigian (July 31, 2003).
From the original on August 21, 2008. Retrieved January 18, 2015. Mark Reece (November 8, 2011). Retrieved January 18, 2015. 'Mario Golf: Toadstool Tour'. September 2003.
^ Alex Trickett (July 7, 2004). Retrieved January 18, 2015. ^ Marc Saltzman (September 9, 2003).
Archived from on May 16, 2008. Retrieved January 18, 2015. Rick Powers (July 28, 2003). Nintendo World Report. Retrieved January 18, 2015.
Alex Porter (July 29, 2003). Archived from on August 13, 2003. Retrieved January 18, 2015. Campbell, Colin; Keiser, Joe (July 29, 2006).
Archived from on October 29, 2007. The Magic Box. Retrieved August 8, 2008.External links. at.